The esports data firm Bayes Esports, headquartered in Berlin, has raised a substantial €6 million (approximately $6.2 million) investment from prominent stakeholders in the technology and gaming sectors. This infusion of capital is projected to propel the company’s earnings to twice their 2021 levels, which already exceeded €1 million.

Spearheading the funding round is Las Vegas Sands, the renowned casino and resort operator, demonstrating a strong belief in the esports data sector. They are joined by Bitkraft Ventures, a venture capital firm recognized for its strategic investments in gaming, Web3, and immersive technologies.

CEO Martin Dachselt stressed that Bayes Esports specifically targeted investors who align with their objective of driving esports towards heightened professionalism. “Our goal extended beyond mere funding,” Dachselt elaborated, “We sought collaborators who grasp the significance of establishing a robust and enduring ecosystem for esports data, and this investment represents a pivotal stride in that direction.”

Jointly led by Dachselt and COO Amir Mirzaee, Bayes Esports focuses on delivering comprehensive data solutions for professional esports competitions. Their clientele encompasses over 150 entities in betting, media, and the esports industry itself, featuring prominent names such as Google and bet365.

Looking forward, Mirzaee emphasized the company’s ambitious aspirations to penetrate the profitable US market, while also actively pursuing betting supplier licenses in both Europe and the United States. With a workforce of 50 and an expanding global footprint, Bayes Esports is well-positioned to emerge as a leading force in the esports data arena.

Early in the year, Bayes Esports Solutions broadened their collaboration with ESL Gaming to encompass additional titles and investigate novel data and promotional prospects. This is a significant development as it demonstrates the increasing significance of data in competitive gaming.

Concurrently, Las Vegas Sands Corp. reported a net deficit of $478 million for their initial quarter, as per their financial statement issued in late April. Although this may appear unconnected, it underscores the contrasting fortunes of businesses engaged in gaming and leisure activities.

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By Finn "Falcon" McCann

With a Ph.D. in Computational Social Science and a Master's in Anthropology, this accomplished writer has a deep understanding of the computational and anthropological aspects of gambling behavior and their implications for the design and regulation of gambling products and services. They have expertise in agent-based modeling, digital ethnography, and computational anthropology, which they apply to the analysis of the social and cultural dynamics of online gambling communities and the development of strategies to promote responsible and culturally appropriate gambling practices in the digital age. Their articles and news pieces provide readers with a computational and anthropological perspective on the casino industry and the strategies used to create engaging and meaningful gambling experiences for diverse cultural groups.

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